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最近はね、ちょっと死にたくなったの。見てこの不絶景




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Some obvious things not present in this mockup that will be present in the actual thing:

  • 3D canvas resizing when the viewport resizes
  • Mobile version of the page + some sort of portrait orientation handling (exact strategy undecided)

TODO: Lines look rather flat- look into ways of adding a little depth to this without exploding page size (perhaps split OB & countries into separate images?)

TODO: Consider ovalizing the sphere (or playing with the FOV to achieve the same effect)? Alternatively we can simply force the "main" section of the page to always render at suitable dimensions (giving up screen real estate on many configurations). The reference image basically does the former (slide's globe section's aspect ratio ≈ 1.751879699, 1080p display's ratio ≈ 1.777777778), but because we have to deal with browsers in all sorts of situations, it's possible that this will end up looking bad for some set of the user base. On the other hand, the globe doesn't, in my opinion, look very good as a perfect sphere, and the Earth itself is an oblate spheroid to begin with (though I doubt we'd be faithfully replicating its shape)

Also to be considered: Redoing the country borders so that lakes are included. This would increase the size of the page a little, which leads us smoothly to the next consideration

How large can we tolerate the page being? This is mostly a me problem, but the biggest factor here is a choice for you guys (that being whether or not we want to do a loading screen)